Build custom modular spacecraft and battle with them in versus, co-op, or solo play!
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Latest Updates from Our Project:
Incoming Transmission - Day 13 - Squadron Markings
over 2 years ago
â Mon, Jul 11, 2022 at 04:42:13 PM
Greetings builders and pilots!
Todayâs decoded message reveals new customization options and painting tips!
Day 13 Unlock - Squadron Markings Sticker Sheet
âYou know why Iâm painting my ship? Itâs not because I have any kind of desire to be known. Truth be told, I donât think the Komplex even has the ability to notice. And pilots on our side who pay too much attention to what our ships look like wind up dead. No, cadet, I paint it for me. If you want to be a damn good pilot, you need to take pride in your ride. You need to make it yours. It needs to be like a second skin, responding to even your slightest thought. Thatâs why I paint it.â
Many pieces in Snap Ships have preprinted designs, but in most cases, those colors are only applied to one side. Many builders use the blank side on the bottom of their models, while others use the unprinted side as hull plating or the like. Of course, some just prefer the unprinted side as a matter of style.
Today, we are presenting you with a new option. We are providing a clear sticker sheet that you can use to decorate your favorite builds! Have a glimpse at some of the options that will soon be available to you in order to make your builds your own.
Painting Snap Ships
If you really want to take the customization of your ship to the next level, you could choose to paint your Snap Ships pieces. This will truly give it a unique look a step above and beyond what you can do with the stickers weâre providing.
For those who are looking at getting into painting your builds, there are some general tips you should keep in mind.
Will you paint individual parts, or a whole ship? Painting finished builds that you love and donât intend to take apart is definitely easier with fewer surfaces to cover, but limits your future building options if you ever take them apart. Painting individual parts is more time-consuming, but gives you more options to build and rebuild.
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Snap Ships pieces contain two different plastic materials: a flexible inner core, and a hard plastic outer shell. These materials react differently to paint, and we recommend only painting the hard plastic portions to ensure your pieces continue to fit together perfectly.
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Snap Ships hard plastic pieces take acrylic paint pretty well as-is, but for more durability and better handling over time you will probably want to mask the connection points and prime them using a spray primer. Hobby stores sell all kinds of spray primers for miniatures that work well for this.
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The following pictures are of a Gladius kit, painted by Snap Ships fan Lawson Deming (@fineartfilms on Instagram). While this ship isnât supported in Snap Ships Tactics yet, itâs a great example of whatâs possible!
Sticker Sheet Suggestions
The astute of you might have noticed above that thereâs a significant blank space at the right of the sticker sheet. Well, pilots, thatâs where you come in. We want to make you have the opportunity to help influence the design options. After all, these are going to be placed on your ships! And we canât wait to see what you create! Give us some suggestions on what you would like to decorate your ship with!
Incoming Transmission - Day 11 - Scouting for more AI Opponents
over 2 years ago
â Sat, Jul 09, 2022 at 02:43:37 AM
Greetings builders and pilots!
Todayâs decoded message goes into some details about the new AI opponents you might face, shares the details about some surprise bonus unlocks, and a streaming announcement.
Day 11 Unlock - New Scout Ship AI Decks
âSensors indicate a few Locusts at the edge of sensor range. Letâs get close and hunt them down. Wait, theyâre charging at us? Whatâs going on? These arenât like anything weâve seen before! Canât dodge âem! Too accurate! We need to get some distanceâŚâ
The Lance and Locust may not be as big as the ships available in the Starter Box (the Sabre and Scarab), but underestimating them just because of their size is a sure way to find yourself smashing that EJECT button. The way they fly and the strategy that they bring is very different because of the parts that they have. The Scout Ships Card Pack already has an AI deck for the Lance Scout and Locust Stealth Craft that demonstrates some of their strengths, but as you have learned, Snap Ships Tactics is all about modular options. Today we are adding AI decks for two alternate builds using these kits: the Lance Attack Craft and the Locust Close Support Fighter.
The standard Lance Scout is all about straight-line speed, able to duplicate some of its movement actions to quickly leap forward. This enables it to cover immense distances on the battlefield or swoop into a targetâs rear arc for more efficient shots and damage. In contrast, the Lance Attack Craft is a nimble up-close dogfighter. Rather than focusing on additional movement, it has the ability to rotate after every single move it makes. If youâve watched some of  the streaming games, or had a chance to play it yourself, you might have noticed how much of a difference a bonus rotation can make. It may not seem like much on the surface, but it allows the pilot to pull off tricky maneuvers and land a shot at a critical moment. Going up against an opponent like this means that keeping your distance might be your best bet, otherwise the AI might fly circles around you.
The two Locust variants are even more different. The standard Locust Stealth Craft has passive stealth plating, rendering it invisible to enemy sensors at range 3 and beyond. The AI takes advantage of this by keeping its distance and raining down railgun fire. You might guess this from the name, but the Locust Close Support fighter has no interest in fighting at a distance. Its chassis ability lets it reduce the number it needs to hit on every attack it makes at range 1. As a result, it wants to be up close and personal, where it has the greatest chance to do the most damage. While itâs crossing the distance to get to you, itâs no sitting duck. It will use its heat missiles to make it difficult if not impossible to keep your ship functional by adding heat cubes to different parts. This can quickly overwhelm your ability to vent the heat if youâre not careful.
These AI decks will be included in the Lance and Locusts Cards item, which means that all backers who have selected that add-on or backed at the Squadron or Fleet level will gain them.
Bonus Unlock: Reinforcements Pack AI Upgrade
This was an idea floated in the comments section by Ian P. Since we are adding the four extra AI decks to the Starter Box (see the Day 3 Unlock), and the same ships are present in the Reinforcements Pack, why not add the AI cards there too? Well, thanks for the idea Ian! Â Consider it done. The Reinforcements Pack - and the corresponding card pack - Â just got 16 new cards. With that pack you can now run multiple different Sabre and Scarab AIs at the same time (just remember you will need extra stands when adding more ships to the battlefield). Match up against an AI team consisting of a Scarab Light Fighter and a Scarab Attack Striker. If you want an even greater challenge, add the Scout Ships Pack, some more stands, and battle the new Locust Support Craft AI at the same time too!
Bonus Unlock: 3D-Printer Files for Missile Tokens
You asked and Forge Command has responded! Weâre providing all Kickstarter backers with 3D printable files for some cool 3D missile tokens. Check them out!
This was another awesome idea that came from the comments, so Jeff started modeling, and testing, and printing⌠and here they are!  And we have to admit, they look really great on the table. Weâre looking forward to seeing what you do with them.
Join the Discord
Did you know that we have a Discord channel set up specifically to talk about Snap Ships? If not, you do now. For those of you with Discord, come on by and check it out by clicking this link. Come see what people are chatting about with respect to the game, check out some personal builds, and contribute your own creativity to the greater Snap Ships team!
Join the Builders
Join two of the most accomplished builders of the team as they walk you through their process of creating new ships! Catch some building tips as well as some ideas on how to create your own builds. And who knows, maybe theyâll even take the time to show off one or two of their own custom builds live on stream. Join Jeff and Josh on Six Sides of Gaming at 11:30 a.m. Pacific time, if all goes well (see the next section). Hope to see you there!
And remember, the best ship is the one you create!
Important Streaming Note
As some of you may have noticed during the last stream, there are currently some connectivity issues. This is actually an issue affecting large areas of Canada that have little to no internet or cell phone service (just one of several news stories about this). Considering the base of our streaming operations is based in Guelph, ON, this may affect our ability to stream. We will make every effort to stream if we can, but we wanted to make sure you were aware it might not be possible for reasons beyond our control.
Incoming Transmission - Day 9 - The Asteroid Scramble
over 2 years ago
â Thu, Jul 07, 2022 at 01:04:21 AM
Incoming Transmission - Day 9 - The Asteroid Scramble
Greetings builders and pilots!
In todayâs transmission we will have the vote results as well as talk about scenarios.
Vote Results
With over 200 votes, the builders have spoken! It was a close contest, and a clear winner didnât emerge until right up to the very end. The two options with the most votes are Forge Wings A and Komplex Wings B for the win! These paint options will be added to the final pieces and included in every Starter Box. Thank you to all of you who voted!
Day 9 Unlock - Asteroid Scramble Scenario
Snap Ships Tactics is designed to be a very strong base that will support a lot of growth going forward. Weâve already talked about some of our plans with new kits going forward. But one of the things we havenât spent a lot of time discussing is how the play area itself can change and be part of the modular experience. And one of the ways we are going to do that is with specific scenarios.
Scenarios have always been on our roadmap. Today, we unveil a brand new scenario that weâll be adding to the back of the rulebook. Itâs also one that you can play head-to-head, solo, or co-op against the AI. We call it Asteroid Scramble.
âAttention pilots! Command has confirmed valuable materials in the Signus sector after a⌠<static> ...reported contact on long range sensors. These materials are on R&Dâs wishlist and could be a tremendous asset to develop some new tech. Be warned! Theyâre going to be a challenge to recover due to their super-heated and unstable nature. Not to mention the threat of⌠<static>. Youâve got mere minutes until solar flare activity in the sector makes this retrieval impossible! Scramble!â
This scenario drops you into a dangerously-close solar orbit. Your goal? Mine asteroids for valuable super-heated resources and return them to your own personal stockpile before a wave of solar flares scorches the sector. This scenario changes how some of the core mechanics work, providing a new twist on your ship builds and requiring alternate strategies.
For setup, youâll use the standard 3x3â play area and all 4 of the asteroid tiles included in the Starter Box. Each asteroid tile holds a number of resources based on the size and player count of the game. Players fire upon asteroids they are not currently overlapping to mine and expose these resources. Doing so reduces the asteroidâs supply and places heat cubes that represent the resources on top of the asteroid tile, ripe for collection.
Any ship can overlap an asteroid to collect the heat cube resources and transfer them to their shipâs chassis card. Each ship can carry a maximum number of heat cubes equal to its size. Hold onto these heat cube resources as best you can because the team holding the most resources at the end of the 7th round wins the scenario.
But thatâs not all. Remember that close solar orbit? This hostile environment makes managing your shipâs heat more challenging than usual. Any time you vent heat from your parts, you must roll a die for each heat cube. Results of 5 or higher inflict a point of damage. Not only that, but anytime you take damage from a source other than venting heat, you must drop some of your collected resources, putting them behind your ship. Any ship can then pick them up! This creates a few possible ways to approach this scenario. Will you mine the asteroids yourself? Or will you wait to steal these precious resources from your opponent?
Live Q&A Stream with Lead Designer Josh Derksen
Join us at 2:30pm EST on  https://www.twitch.tv/sixsidesofgaming for a live Q&A with Josh, where we're talking all things game mechanics and scenario design with Snap Ships Tactics.
Question of the Day
Who is your favorite tabletop content creator? Who should we ask to take a look at Snap Ships Tactics and help us spread the word? Put your answer in the comments!
Incoming Transmission - Wing Deco VOTE!
over 2 years ago
â Mon, Jul 04, 2022 at 06:25:19 PM
Incoming Transmission - YOU Choose the Paint!
In this update: Decision Time - Wing Intel - Penny Arcade Wrap Up - A Call to Action!
Greetings builders and pilots!
The Snap Ships Tactics Starter Box includes twelve exclusive Snap Ships pieces. These are parts that have never been released before, Â designed specifically with the game in mind. They provide new combos and new types of ship builds with the Starter Box, giving you extra customization options right off the jump.
Today weâre unlocking new Custom Paint Decoration for both exclusive wing sets. The base color of these wings will be molded to match the main kits precisely - in Forge Gray and Komplex Black plastic. Adding paint operations at the factory is expensive and labor intensive. But these slick new wings just demand some extra flair, so in it goes!
And hereâs the best part - weâre letting YOU decide which paint pattern we go with. Backers, the visual fate of the Forge and the Komplex are now in YOUR hands!
Voting will close at 10am PST on July 6th - the time of our next Transmission. Thatâs 48 Hrs from now. Lobby for your favorites in the comments. Good luck - and may the best paint job win!
 Winging It
When building a ship, wings provide maneuverability in the form of a unique combination of lateral movement, additional rotation, and increased evasion.
For the Forge, the standard Sabre XF-25 wings allow your ship to gain evasion, or to circle around your target making them a great choice for close-range combat. However, the new Forge XJ-7 Wings are able to move and evade at the same time, making them a great choice for builds that prioritize high-speed maneuvers.
For the Komplex, the Scarab Blade Wings provide somewhat expensive movement, but with the potential for a bonus âmeleeâ attack. This is great for the standard Scarab build that wants to close quickly and fight in close. On the other hand, Komplex builds with longer range weapons and parts that generate more heat may want to equip the Vector Wings. Their array of radiator fins allow a ship to perform a sideways âbarrel rollâ movement and vent 1 heat while doing so.
 Penny Arcade Briefing
In case you missed it, Tycho and Gabe (Jerry and Mike) joined Josh and Tommy (Lynnvander Lead Designer and Producer) in the Penny Arcade Studios for a massive Snap Ships megastream.
Tycho has been following Snap Ships Tactics pretty closely since he talked to us at PAX Unplugged last December. The group played a 2v2 with Tommy and Jerry against Mike and his son Gabe. Jerry was down to have the stream help him select his part cards, and for Mike and Gabe to build the ship model. The end result was a pretty cool looking design-by-audience Sabre Light Bomber, armed with heavy missiles and plasma cannons!
It was a tense match back and forth with the Komplex swooping in for aggressive alpha strikes on their first turns, and a clutch turn later on involving a swarm of heavy missiles from the Light Bomber. There were some turning moments in the battle, and the Komplex made an impressive comeback from certain defeat after losing one of their ships in a pincer attack.
Overall, the crew talked all things Snap Ships Tactics, and played a very close game! (Weâll let you watch the ending).
We need your help spreading the word - we want Snap Ships Tactics to be as epic as possible. The more backers, the more we can add to the game for EVERYONE. The easiest way to let your friends and family know that youâve backed our game - and that they should do so too - is to go to our main page and click these icons:
That will queue up a post ready to go! Thanks for helping spread the word!
Incoming Transmission - Day 5 - Celebrity Pilots & Upgraded Dice!
over 2 years ago
â Sun, Jul 03, 2022 at 07:11:02 PM
Incoming Transmission - Upgraded Dice Unlocked!
Greetings builders and pilots!
âForge Command! Come in Forge Command. Weâre getting reports of contact with a new squadron operating in the⌠<static> âŚ.Redmond sector. These guys are ace pilots - they⌠<static> clearly have flight experience battling against our forces⌠<static> Stay sharp!â
Penny Arcade Live Stream
Today, at 1400 Pacific time, we will have a pair of celebrity pilots joining the squad! We shall have none other than Tycho and Gabe of Penny Arcade fame donning their metaphorical flight suits and sitting at the table for some Snap Ships Tactics action. Not only that, youâll be able to witness each maneuver up close as they stream the game.
Tycho sampled the game (both 1v1 and co-op!) at PAX East, saying in his own words: âI haunted their booth like a wailing spectre at PAX, and it was full almost the entire time. This is a really interesting take on building toys AND tactics, with an AI deck that can drive opponent ships.â
We canât wait to bring the game to him once more and look forward to seeing the tricks he manages to pull off now that weâre giving him a bin of parts and cards to work with. Gabe and his son will also be along for the shenanigans. Make sure to check it out at the following link if youâre available!
Day 5 Unlock - Upgraded Dice (Kickstarter Exclusive)
With any game, there always needs to be some element of randomness and risk. With Snap Ships Tactics, all of that randomness is centered around the dice you roll whenever you make an attack. The rest of the game - the ships you have, the terrain you interact with, and so on - all of that is fixed.
Today we want to talk a bit about the dice because, you guessed it, our next unlock is upgraded dice. Snap Ships Tactics comes with eight custom 10-sided dice, showing numbers 1-8, a blank, and a critical hit. Youâre going to be rolling them a lot, and we want to make the experience awesome. With this unlock, weâre adding two more dice (10 total!) to the starter box, but weâll also be giving all 10 of them a visual upgrade, moving from flat orange dice to a marbled yellow-orange-red design! These upgraded dice will be Kickstarter Exclusive!
Hereâs an image of what they might look like. While this is not a sample from the factory, this is the look and style we will be aiming for with these upgraded dice.
Share the campaign by showing off your favorite ship!
Weâre thrilled to see so many pilots joining our ranks in the past couple days - thank you!
To help spread the word far and wide, weâve added some social media âIâm a backerâ avatars to this update (and to the bottom of the campaign page). Update your social media profile with your favorite ship design and spread the word on your channels! You never know where those sneaky Komplex pilots and future co-op squadmates may be lurking in your friend groups!
You can download them all by clicking the image below: